You’ve won. Star Wars: Battlefront II developer DICE has revealed it will reduce the time it takes to unlock hero characters by 75 percent. This comes after players calculated it would take somewhere between 40 and 80 hours of playtime or $80 to unlock the top-tier characters like Darth Vader in the shooter’s online multiplayer. EA tried to respond to that thread on the Star Wars Battlefront subforum on Reddit, but in a collective tantrum, fans turned EA’s statement into the most downvoted comment in the history of Reddit.
But it wasn’t just downvotes and fair criticism. One developer, whose tweets are now protected, said that they had received multiple death threats over the way microtransactions work in Battlefront II.
Despite this madness, however, EA says it is listening to the feedback, and that it understands that fans don’t think the game works as it was.
“So, we’re reducing the amount of credits needed to unlock the top heroes by 75 percent,” DICE executive producer John Wasilczyk wrote in a blog post. “Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.”